Our Work
Containment
Australia’s most ambitious immersive zombie game
An ambitious, fully immersive first player experience that integrated gaming, theatre, technology and immersive set design in one of Brisbane’s most iconic buildings. Running over 10 days, it drew a diverse crowd and booked out sessions.
Design elements
- High fidelity immersive props
- Scripted characters and immersive theatre
- Integrated narrative
- Puzzles
- Technology integration and live leaderboard
- Production collaboration with Brisbane Powerhouse, SAE College and QUT
Show run 18th - 19th October, 2017
200+ individual games run
3200 unique players
Operating over 4 floors of Brisbane Powerhouse
31 NPS score
$300k revenue generated
Containment was a highly immersive, limited season offering that integrated live adventure gaming, immersive theatre, technology and world creation to create a high-fidelity entertainment experience. Containment’s premiere season spanned 4 floors of the Brisbane Powerhouse, ran for 10 show days between 18 – 29 October 2017 and drew 3,200 people.
Containment is centred in an apocalyptic thriller genre. The aim was to immerse players in a world right at the start of a zombie apocalypse in which they can explore, interact and influence outcomes. Success means saving the world. Failure means descent into global decline. Think first player video game meets immersive theatre meets massive set design.